Learn The Heart v0.2.3


Hello everyone! Here are the new added things and changes to Learn The Heart v0.2.3

New Game Mechanic: Moods
Partners now have three moods. Angry, happy, and loved When a partner is angry or in a bad mood, calls are immediately canceled. They have unique dialogues when talking to them in their free time and won’t accept to have sex. When they are angry, there is a certain duration that can make it last, or you can talk to them in their free time to spend time with them to lessen the duration. Spending time with the partner, if not in anger, can make them feel loved. Asking a partner on a date while in the love mood will earn you extra date points in the date meter.

This system gives even more meaning to the game since it’s not always every day in life that we get to be happy. Sometimes bad things happen that put us in a bad mood, and I wanted to show it in the game. 

New Location: Bread and brew 
A new location has been added to the map. Here, you can buy food or perhaps work, but without the mini-game. This is where Mary works, though you may not see her in the morning because she is working inside however, she will be there taking a break in the afternoon. 

New Location: Forest house
A new area has been added to the forest location. Here is where Caitlyn lives, and as she describes it, it's very old and stuck in the past.

Changed Library scenes 
I am removing the pos for Mary and Eul in the library and replacing them with Caroline. In the earliest version, Caroline was just a librarian with no background; that's why the hole in the wall was made to see the library girl masturbate, but now she has a story with her own interactions and attitude. For me, it just doesn't make sense to have that kind of position now since I made her a story, and I also don't want partners to meet each other. Mary and Eul Pos 1 library has been removed and can only be seen in the gallery and can only be unlocked through the Gallery unlock cheat.

Small Details here and there
Whenever a new player or a returning player plays the game, sometimes side areas, like the side beach and the park playground, may not have been easily discovered. This is a game design problem, and I want to make signs to lead the player there so they can move to an area. The first idea was to make an arrow leading there, but after playing the game with it, it just made the game look bad. The final Idea I had, which is now implemented in the game, was to add objects like the small rocks on the beach to lead the player to go there out of curiosity and discover it’s an actual area. This also applies by adding a sign in the main park so it can guide players that there is an area there.


I was playing this game, and I enjoyed the gameplay and the good animations. In the animations, I saw a small detail when the player ejaculates. The body shakes a little, as if the penis is still pumping the semen inside. I was amazed at how small details like this could make the h-animation impactful, so I added shakiness to the climax perspectives in the game.

Future update
In the next update, there is this new mechanic that I want to implement. I can’t say what it is because I’m not sure if I can pull this off. If I can, however, make it work, this new mechanic will enable player creativity in an interesting way. But before working on that mechanic, the User Interface (UI) needs a change. I never thought about wanting to change it until now, so it will be revamped in the next update to make it better-looking. I'll also implement some QOL, like key binds, and other things in the game.

If you want to help this game grow and make me implement more things in the game, consider supporting me so I can buy food.
Patreon
Lastly, if you encounter any bugs or glitches, please report them here or in my discord so I can immediately fix them. Thank you.

Learn The Heart v0.2.3 Changelog
•  Added a new game mechanic: Moods
-  Three moods (Angry, Happy, Loved)
- Partners have their own unique dialogue when they are in a bad mood.
-  You can spend time with a partner during their free time to decrease anger duration or have the loved duration.
-  Asking a date while having a Loved mood will start the date with extra date points.  
-  Ending the date without maxing the date meter will always result to a bad mood.
-  Ending the date with a max date meter will always result to a loved mood.
• Added a new location: Bread and Brew
• Added a new area in the Forest: Forest House
• Added Mary pos 1 Park
• Added Caroline pos 1 Library
•Added new Perspectives:  
- Mary Livingroom pos 4    
- Eul Bedroom pos 4 (also improved sprite animation)  
- Caitlyn Livingroom pos 2  
- Caroline Bathroom pos 2 (also improved sprite animation)
• Improved player sprite
• Improved beach massage minigame
• Improved the look of the House Kitchen area
• Changed how the rags look in the beach and added rocks in the left side area
• Added a sign in the main park
• Added a notification when click the Immerse button in H-mode
• General store no longer sells slice of cake
• Removed Mary pos 1 and Eul pos 1 Library (Can still be seen in the gallery and only be unlocked by using Unlock Gallery cheat)
• Changed the area to trigger Heart Reveal near Sherryl on the beach in the afternoon.
• Caitlyn can now be seen on the morning park bench after asking her number
• Sylvia is no longer seen in the afternoon forest.
• Sherryl can no longer called to come over on the beach
• Updated the credit page
• Moved the credit page to the main menu
• Added an exit button on the info menu

Files

Learn The Heart WebGl v0.2.3.zip 19 MB
Jun 30, 2023
Learn The Heart v0.2.3.apk 54 MB
Jun 30, 2023
Learn The Heart v0.2.3 Win.zip 29 MB
Jun 30, 2023

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Comments

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Deleted 169 days ago

I am aware of that. The Mary livingroom pos 4 perspective doesn't work in the gallery, but it should work outside. It's already been fixed alongside tomorrow's new update.